using UnityEngine;
using System.Collections;

public class RectCollision : MonoBehaviour {

	// Use this for initialization
	void Start () {
		
		
	
	}
	
	// Update is called once per frame
	void Update () {
		
		
	
	}
	
	void OnMouseEnter()
	{
		Player.id = 3;	
	}
	
	void OnMouseExit()
	{
		Player.id = 2;	
	}
}
